Assassin
Description:
The assassin is the unseen avenger in the night, patient, yet quick, and always
with death at his claws. His friend is the shadow, and his enemy whoever is
unlucky enough to be considered worth paying removal fees for.
The assassin usually has very few current enemies, usually one at a time.
A successful assassin, though, has a good number of ex-enemies
who are now mere... friends.
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Qualifications:
To be suitable for this line of work, you need to be somewhat more, and yet
somewhat less than a normal person. The animal instinct for killing must
still be there, and yet coupled with intellect and intelligence for
successfully planning and committing your task at paw. You must not be hampered
by the rules of behaviour set up by civilization, but use those rules to
your advantage. Descendants of carnivorous species have a natural advantage
in this line of work, but it's not a necessary qualification.
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Applies to:
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Stealth:
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The very key concept for an assassin is to remain undetected
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Observation:
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Noticing every little detail is of paramount importance
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Weapon of Choice:
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For that little killing part of the job
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Holdout:
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For concealing that little killing part of the job
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Other:
Many assassins develop hobbies that are intimately related to their
profession, profiling themselves with a personal touch. Some prefer
poisons, while others master precision with ranged weapons. Elaborate traps
might be the trademark of some assassins, while black magic could provide
the satisfaction of others. The possibilities are endless...
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Famous assassins:
Taras,
Rishti
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