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Assassin

Description: The assassin is the unseen avenger in the night, patient, yet quick, and always with death at his claws. His friend is the shadow, and his enemy whoever is unlucky enough to be considered worth paying removal fees for. The assassin usually has very few current enemies, usually one at a time. A successful assassin, though, has a good number of ex-enemies who are now mere... friends.

Qualifications: To be suitable for this line of work, you need to be somewhat more, and yet somewhat less than a normal person. The animal instinct for killing must still be there, and yet coupled with intellect and intelligence for successfully planning and committing your task at paw. You must not be hampered by the rules of behaviour set up by civilization, but use those rules to your advantage. Descendants of carnivorous species have a natural advantage in this line of work, but it's not a necessary qualification.
Applies to:
Stealth: The very key concept for an assassin is to remain undetected
Observation: Noticing every little detail is of paramount importance
Weapon of Choice: For that little killing part of the job
Holdout: For concealing that little killing part of the job
Other: Many assassins develop hobbies that are intimately related to their profession, profiling themselves with a personal touch. Some prefer poisons, while others master precision with ranged weapons. Elaborate traps might be the trademark of some assassins, while black magic could provide the satisfaction of others. The possibilities are endless...
Famous assassins: Taras, Rishti
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