Akiron
Physical
Height: 21 hands
Dash: 8 paces
Lift bonus: 8
Magic points: -
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Size: 15 stone
Stride: 2 paces
Strength: D12, D8
Soak: D12
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Gifts:
Claws (Racial), Howl (Racial), Teeth (Racial),
Increased Trait, Extra Trait, Incredibly Strong, Keen Nose, Prodigy
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Flaws:
Coarse, Foe (Taryn), Overconfident, Scofflaw
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Self-improvement: None at the moment
   
   
   
   
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Combat
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Weapon (A): Sword (1st)
To-hit: D12, 2D8
Parry: D12, 2D8
Damage: 3D12, D8
Special: +D6 or Impale
Weapon (B): Hatchet
To-hit: D10, D8
Parry: D10, D8
Damage: D12, 2D8
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Weapon (C): Crossbow (1/2st)
To-hit: D12, D8
Damage: 2D8, D4
Weapon (D): Claws / Teeth
To-hit: D12, 2D8
Parry: D12, 2D8
Damage: D12, D6
Special: +D6 (Claws), Grappling (Teeth)
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Initiative: D8, D6
Resolve: 2D8
Armour: Banded Mail
Dice & Soak: D12, 2D8
Block: D8
Dodge: D10, D8
Shield: -
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| Race: Wolf Habitat: Forest Senses: Listen, Smell |
| D8 | Career: Bandit |
| | D10 | |
| | | | Passion: Choler |
| | | | D8 | | Skills |
| D8 | | | | | Tracking |     |
| D8 | | | | | Hiking |     |
| D8 | | | | | Tactics |     |
| | D10 | | | D12 | Intimidation |     |
| | D10 | | | | Stealth |     |
| | D10 | | | | Streetwise |     |
| | D10 | | | D10 | Axe |     |
| | | | | D12 | Brawling |     |
| | | | | D8 | Camouflage |     |
| | | | | D12 | Crossbow |     |
| | | | | D10 | Dodge |     |
| | | | | D10 | Gambling |     |
| | | | | D12,D6 | Haggling |     |
| | | | | D12 | Observation |     |
| | | | | D6 | Psychology |     |
| | | | | D8 | Resolve |     |
| | | | | D10 | Sixth Sense |     |
| | | | | D10 | Staff |     |
| | | | | D12,D8 | Sword |     |
| | | | | D8 | Thrown Weapon |     |
| | | | | D12 | Torture |     |
| | | | | D12,D4 | Traps |     |
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Equipment
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Right Hand:
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Full-stone Sword
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Body:
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Banded Mail
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Concealed:
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Hatchet, Half-stone Crossbow
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Status: Bandit plaguing the roads of Bisclavret country, Foe of
Taryn, NPC
In his early youth, Akiron was Taryn's best friend - they grew up in the same village,
and both helped their fathers earning a living by stealing from rich folk. Unlike the
fox, however, Akiron the wolf - and together with him most of Taryn's former companions
- started to use and enjoy violence. Thieves becames robbers, and robbers became
murderers - Akiron quickly climbed up the ladder of criminal success and became the
leader of a dangerous band of outlaws, feared for their ruthless and violent crimes.
Akiron is not only spending his time robbing travellers or terrorizing captives such
as Art. Through his contacts in the criminal world, he's also
in contact with a few organizations and clans such as the
Volrath and his band takes care of some of the
dirty work that such groups cannot be affiliated with.
Akiron is strong, smart and powerful. The countless scars on his muscled body show how
many battles he has fought, without losing a single one of them. There is hardly
anything he fears; killing, raping, and fighting with all conceivable weapons is the
wolf´s daily business, and he enjoys it. Akiron is moody (avoid getting in his way when
he is in a bad mood!), has no conscience, and believes in himself more than in anything
else. Akiron usually wears moderately heavy armor, and has a ring in his left ear.
Since Taryn killed his brother in a fight, Akiron is taking a very special intrest in
hunting down and nail the pelt of a certain fox to the wall of his subterranean hideout.
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