Blossom

d6 d8
d10 d4

Physical
Height: 12 hands
Dash: 8 paces
Lift bonus: 2

Size: 6 stone
Stride: 2 paces
Strength: d6
Gifts: Claws (Racial), Keen Ears (Racial), Teeth (Racial), Keen Nose, Belongings: sickle, Extra Hit Points: 1
Flaws: Taciturn, Poverty, Curious
Self-improvement: -

Equipment
Half-stone Staff
Padded Cloth
Knife
Fire Kit
Sickle
Herb Pouch
Cooking Pot
Water Flask
Hard Tack
Ring (gold, with red stone)
Silver Flask + Silver Cup
70 denarii
Stone leaf on twig
Strange plant, may be poisonous, causes relaxation, "high"-ness
Herbs:
  • Viagrins
  • Block lotus (drives people insane)
  • White lotus (reverses Black Lotus effects)
  • Green berries (for tea, tastes horrible, but is healthy)
  • "Pig ears" (funny-formed leaves, dried and pulverized, brings nightmares)
  • Hit Points
    Race: Grey Fox   Habitat: Forest   Senses: Listen,Smell
    d12Career: Homeopath
     d8 
        
         Skills
    d12    Climbing
    d12    Sixth Sense
    d12    Stealth
    d12    Tracking
     d8   First Aid
     d8  d8Herbalism
     d8   Medicine
     d8  d6Survival
        d8Dodge
        d8Navigation
        d6Staff
        d4Weather Sense
        d8Area Knowledge (Forest of the southern peninsula)
        d6Observation
    Combat

    Weapon (A): Claws
    To-hit: d12,d8
    Parry: d12,d8
    Damage: 2d6
    Special: +d6

    Weapon (B): Teeth
    To-hit: d12,d8
    Parry: d12,d8
    Damage: 2d6
    Special: Grappling

    Weapon (C): Half-stone Staff
    To-hit: d8,d6
    Parry: d10,d8
    Damage: d10,d6
    Special: Trip foe

    Initiative: d10,d8
    Resolve: d4
    Armour: Padded Cloth
    Dice & Soak: d4d6

    Block: d8
    Dodge: 2d8
    Shield: 

    Status: Flower-power Vixen, played by Mark, currently not in the party

    Whoever says plants cannot talk is wrong. They can, and there are a lot things they can tell you and do for you - if you learn to understand them.

    There are only few who have gained real proficiency in that, and sadly, it seems they are getting even fewer. On the southern peninsula, however, there is one family of grey foxes who have, through many years and generations, acquired a profound knowledge of about every fruit, herb and mushroom that can be found in the forest and fields of said place.

    Every generation passes on its knowledge to its children, who spend their lives augmenting and correcting it, and then passing it on again.

    Blossom, a young vixen and member of that family, has learned her lessons well, and despite the fact that she's rather young still, she knows what can be known about the plants of the southern peninsula - where to find them, how to make merdicine out of them and how to apply them to cure sichnesses and to heal wounds.

    For quite some time already, she has been thinking that there must be more to life than roaming the local forests and collect plants she already knows everything about. Her family did not like the idea of her leaving to explore other realms of Calabria and learn about the secrets of the plants there. What did she know about life out there, facing unknown dangers without the protection of the familiar forests and of her family? But in the end, curiosity won and she left behind everything, eager to make her way out into uncertainty - and adventure.

    Blossom is Copyright © Mark Treefox 2002-2003.