Dion d'Vine

D6 D4
D10 D6

Physical
Height: 14 hands
Dash: 4 paces
Lift bonus: 2
Magic points: -

Size: 6 stone
Stride: 1 paces
Strength: D6
Soak: D6
Gifts: Claws (Racial), Keen Ears; (Racial), Keen Nose, Increased Trait, Extra Trait
Flaws: Poor Vision, Pacifist (May only fight in self-defence), Soft-hearted, Rivalry and Foetry (Bacch d'Ivy)
Self-improvement: Lose Pacifist Flaw

Combat

Weapon (A): Claws
To-hit: D8, D4, (But he won't, be sure of that) Parry: D8, D4 Damage: 2D6
Special: +D6 

Initiative: D10, D4
Resolve: D6
Armour: -
Dice & Soak: D6

Block: D6
Dodge: 2D6
Shield: -

Race:Rabbit   Habitat: Mountains   Senses: Listen
D8 Career: Homeopath
 D10  
   Trait: Blessed
   D12  Skills
D8     Jumping
D8     Stealth
D8 D10  D12  Herbalism
 D10    First Aid
 D10    Medicine
 D10    Survival
   D12  Lore: Blessed Lore
   D12 D12,D6Blessed Path: Vine
   D12  Augury
    D8 Animal handling (He has a good hand with animals)
    D6 Area Knowledge
    D6 Ciphering
    D10 Craft: Landscape Engineering (Just look at those beautiful vineyards)
    D6 Dodge (Rabbit, after all)
    D10 Language: Drunkese (Yes, he can actually understand drunk people)
    D12 Literacy
    D4 Meditation (He uses it to find inner peace. No magic points will come to him)
    D8 Weather Sense

Equipment
Everything Dion needs, he can get from his house, or his beloved vines.

Hit Points
Status: Rabbit, blessed but also plagued by his foe and rival Bacch d'Ivy

Dion D'vine is a rabbit of the Old Ways. Already as young, he seemed more interested in flowers and herbs than in important things, like establishing himself rank-wise, or acquiring an interest in making more rabbits. He simply was Different.

Many were his wanderings in idle pursuit of more knowledge. He read many a book about the green world around him. He spent a large amount of time becoming one with nature, and wisdom came to him. He learned the secret of the trees, their glory, and he learned what herbs would cure illness. He was fascinated by the life-cycle of nature, and absolutely intrigued by the sweet but complicated nature of the vine.

Following the so well established paths of NPC Curriculum Vitae, Dion established contact with an old, wise, and of course immensely powerful druid, also of the lapine flavour. (Ye carnivores, thy thoughts are known.) Dion learned there about the Path of Vine, and achieved happiness and everything was just splendid. The rabbit added the suffix "d'Vine" to his name, and settled down in a valley near Clarion, to follow the Truth for what would be intended as approximately the rest of his days.

Was he mistaken or what?

Not later than had Dion set up a flourishing vineyard in the valley, worked hard and seen the first fruit of his green skills and blessings of Lutara, a fox (Bacch D'Ivy) moved into the valley, and claimed it to be his. Not only that, the vulpine condemned the lovely vines and sweet grapes as the spawn of pure evil, and commenced a battle, fierce and with deadly intention. Dion did of course defend himself, but could do no more than that, as his basically peaceful nature forbade him to strike out to hurt, maim or kill. The fight went on for years, and is at the moment at a stalemate.

Dion is likely to try to get any passing-by adventurers to convince Bacch that the entire fight is a mistake, and by more, rather than less peaceful means attempt to put an end to the violent disagreement. The rabbit is happy to teach anyone who has the time to stay there, the ways of vine, and Lutara, of course. This can prove especially useful to wandering wine magicians.

Dion d'Vine is Copyright (C) Thomas Hagenfeldt (aka Chama C. Fox) 2000.