Talmor

D12 D10
D8 D8

Physical
Height: 20 hands
Dash: 10 paces
Lift bonus: 5
Magic points: -

Size: 12 stone
Stride: 2.5 paces
Strength: D12
Soak: D12
Gifts: Claws (Racial), Howl (Racial), Teeth (Racial), Luck
Flaws: Superstitious
Self-improvement: Doesn't need it :)

Combat

Weapon (A): Mace (1st)
To-hit: D10, D8
Parry: D10, D8
Damage: 2D10, D4
Special: Concussion

Weapon (B): Claws / Teeth
To-hit: D10, D6
Parry: D10, D6
Damage: DD12, D6
Special: +D6 (Claws), Grappling (Teeth)

Initiative: D10, D8
Resolve: D8
Armour: Heavy Leather
Dice & Soak: D12, D8

Block: D10
Dodge: D10
Shield: -

Race: Wolf   Habitat: Forest   Senses: Listen, Smell
D6 Career: Smuggler
 D12  
    
     Skills
D6     Tracking
D6     Hiking
D6     Tactics
 D12    Camouflage
 D12    Fast-talk
 D12    Haggling
 D12    Streetwise
    D8 Bribery
    D8 Trade: Teamster Trade
    D10 Forgery
    D10 Literacy
    D8 Observation
    D12 Sixth Sense
    D12 Area Knowledge: Harrowgate
    D12 Area Knowledge: Thanon
    D8 Guns
    D8 Mace
    D6 Cooking
    D10 Holdout
Equipment
Right Hand: Full-stone Mace
Body: Weather Resistant Cloak
Heavy Leather Armour
Concealed and/or in equipment:
Purse (54 Denarii, 80 Biscs), 2 x Full-stone Gun, Rope, Water &&; Travel Grub (For 10 days), 6 Torches, Fire Kit, Cooking Pot, Tripod, Wagon with 2 Dreys,
Hit Points
Status: Wolf and master smuggler operating between Harrowgate and Thanon, NPC

Story will come soon...

Talmor is Copyright © Andreas Honnef -2000