Theptonor

d10 d8
d10 d10

Physical
Height: 16 hands
Dash: 8 paces
Lift bonus: 4

Size: 10 stone
Stride: 2 paces
Strength: d10
Gifts: Claws (Racial), Night Vision (Racial), Teeth (Racial), Nobility: Noble Blood, Keen Ears
Flaws: Single Minded, Overconfident
Self-improvement: -

Equipment
Equisitely tasteful clothing
A few aureals for bribe money and other expenses

Hit Points
Race: Cat   Habitat: Forest   Senses: Listen
d6Career: Dilettante
 d4 
    
     Skills
d6    Acrobatics
d6    Climbing
d6    Stealth
 d4  d12Etiquette
 d4  d8Fencing
 d4  d12Literacy
 d4  d8Lore: Heraldry
    d10Bribery
    d10Diplomacy
    d6Disguise
    d8Fast-Talk
    d8Guns
    d10Intimidation
    d6Knife
    d8Language (Brythonic)
    d6Lore
    d8Medicine
    d10Psychology
    d6Riding
Combat

Weapon (A): Teeth / Claws
To-hit: d8,d6
Parry: d8,d6
Damage: D10, D6
Special: +D6 (Claws), Grappling (Teeth)

Initiative: d10,d8
Resolve: d10
Armour: 
Dice & Soak: d10 Block: d8
Dodge: d8

Leader of The Equivalists movement

Nothing is pure. Nothing is untainted. Even the most laudable goal can become perverted. The most idealistic person can be led astray by his own zeal and ambition. For as is spoken by the gods, striving for perfection is the ultimate sin, even when done in their honor.

Theptonor was the second youngest of seven kittens, of noble birth but with no possible future claim to anything. Sure, he received a first-class education, but without any goal to channel his efforts, his interests soon drifted away from what's considered appropriate. Deep in the tomes of the past, Theptonor found references that the different races of Calabria might not be so different after all. In fact, in the obscure clues and legends, he thought that there was the beginning of a proof that all races had a common ancestry. The bitter political differences in Calabria could be resolved without prejudice or bloodshed!

Normally, a preposterous notion such as this one would have been quickly quelled by parents and teachers, but Theptonor chose the audience for his theories wisely. Instead of trying to convince the already petrified minds of the elders, he went for the most idealistic dreamers of his peers, and with his compelling charm and seductive rethoric he won them over, one by one. He called his movement "The Equivalists" to reflect his vision of a truly equal society.

The movement grew, and with it, the goals changed. More influential people joined, and somewhere along even a wizard, who claimed to be an expert on the science of the living. Gradually, Theptonor found that his dreams could be fulfilled, given just a few concessions and compromises. He dove into the complex politics of the houses, trying to gain more influence for his movement.

But power corrupts, subtly but irresistably. The beautiful silver-gray, well-spoken and refined feline who has emerged is a far cry from the original Theptonor. Now, he lets his wizard take care of whatever experiments that are necessary for the final proof, not caring that dozens of poor creatures suffer for what may only be a wild goose chase. Theptonor has lost track of his original goals, but he doesn't know it. Instead, he's using his charismatic manners and appearance to achieve success - any success.

As the world works, such people often are successful, once success has been properly modified.

Theptonor is Copyright © Thomas Hagenfeldt (a.k.a. Chama C. Fox) 2003-2004